#THE TOWER OF SUCCUBUS MANUALS#
The Tower of Succubus, however, features quite a bit of Japanese text in its opening cutscene, ending, and various collectible items scattered through the game, including manuals that explain gameplay elements (or so I assume they could be sex manuals for all I know). Since my moonspeak is absolutely dismal, I’m unable to provide an accurate overview of the story, so allow me to provide one anyway! This wasn’t an issue in Akumajou Succubus, as that game’s complete absence of Japanese text and familiar gameplay made it easily accessible. As this is a very recent release by Libra Heart, the game is primarily in Japanese.
In this installment, that story seems to have been eschewed completely in favor of a prequel to the original Succubus. When we last tuned into the Succubus saga (which consists of Succubus, Akumajou Succubus, and this game), Simone Belmonte successfully slew the titular succubus, whereupon her body was immediately possessed by the violet-haired vixen. I was told I’d get paid extra for including this edit. As if to put my melancholic spirit at ease, independent developer Libra Heart had just released the pulse-pounding continuation of the Succubus saga, The Tower of Succubus. Unfortunately, I was $2.00 shy of being able to hire a hooker. To cope with my increasing displeasure at these events, I did as any man worth his salt would and smothered myself in the voluptuous, succulent female form.
The world is beset by all sorts of terrible things from the imminent, looming threat of our eventual destruction through one mean or another self-censorship becoming an increasingly common occurrence hoverboards that don’t actually hover and perhaps worst of all, 60-degree weather in winter that invites mosquitoes to terrorize my person ahead of time.
At the time of this writing, the year is 2016.